Put It On Our Trimtab: Togetherland Treatment

R. Bretminster Fullofit
14 min readMar 31, 2023


Ode to Adam Yauch

ACT 1 — the immaculate perception
ACT 2 — emergence
ACT 3 — holomovement
ACT 3.1~ the neXt re-generation
the eXistential prize notes



“It was obvious that a minority of selfish humans would organize themselves to exploit the majority’s transitional dilemmas. I could see that there was an alternative… That alternative was through invention… to make it eminently feasible and practicable to provide a sustainable standard of living for all humanity — more advanced, pleasing, and increasingly productive than any ever experienced or dreamed of by anyone in all history.” ~ Buckminster Fuller



The Great Work of the Golden Innovations

“Don’t ask what the world needs. Ask what makes you come alive, and go do it. Because what the world needs is people who have come alive.” ~ Howard Thurman

“Never forget that you are one of a kind. Never forget that if there weren’t any need for you in all your uniqueness to be on this earth, you wouldn’t be here in the first place. And never forget, no matter how overwhelming life’s challenges and problems seem to be, that one person can make a difference in the world. In fact, it is always because of one person that all the changes that matter in the world come about. So be that one person” ~ Bucky Fuller

On the brink of massive planetary transformation and often seemingly insurmountable challenges, humanity has creative agency. And this fact, that we do in deed have creative agency, is the most wonderful news of the 21st century.

We do not have to believe that we are faced with the ultimate question of how to save or fix our civilization. In the spirit of the quotes above, our hypothesis is that the edifice ( a complex system of beliefs) of a more conscious and creative evolution can emerge from the ‘inside out’, through each person’s aspiring to their own unique potential, to their true will and to their specific destiny. In this way, civilization, and humanity itself, can be reborn, and together every person can participate and contribute and celebrate that “we {as life} are called to be architects of the future, not its victims.” The future is recursive, repeating itself according to the Golden Rule.

Moving through this decade of the Soaring 20s there is a preposterous best-case future scenario unfolding where we transcend & integrate the divisive polarizations between individual and collective, between man and woman, between profit and health, and the list goes on. There is an unprecedented yet very real opportunity for humanity to choose both unity and diversity as fundamental, and to choose a synthesis of perspectives that maintains individual self expression and sovereignty whilst also giving birth to a literal ‘world wide web’ of shared being.

Let’s accept our fates as immortal divine being and enjoy the satsang (a spiritual discourse or sacred gathering) of infinite co-creation.

Whether or not everyone is tuned in, there is a movement happening across the planet today. As Stephen Hawking might have put it, this ‘movement in a nutshell’ is a natural and emergent evolution… a synergy of culture, innovation, human spirit and life itself. Clearly there is an uprising to address our planetary systems of imbalance and ignorance which underwrite the systemic roots of nearly every challenge and social dis-ease that we face as the ‘Earth Community and Social Body’.

This movement, while practically unnamable or perhaps multi-namable, for now, is here referred to as “Holomovement,” and it seems to be composed of a nearly infinite spectrum of values, principles, and dreams. There is no denying this spectrum is vast, diverse, and culturally relative, as well as ambiguous, complex, emergent and unbound.

Nonetheless, and speaking generally, there are some motifs that reveal themselves throughout humanity such as: longing for happiness.

The ultimate message of this movement, no matter how insurmountable it can seem to agree on the details, may just be to love each other and love life as best we can! When we do this, when we focus on love, doors and possibilities open as to how that love can translate into new understandings and from those understandings how new integrated and synergistic systems of ‘letting go and letting God’ can come into being. When we look with clear eyes, and unconditional “I’s” and listen with loving ears, we intuitively understand it is time for us to integrate the best aspects of what humanity has produced thus far after 14.5 billion years and how those aspects can be the rootstock of an immaculate conception of perception.

We do not have to throw the baby out with the bathwater, but surely, it’s time for some cleansing and a baptism of co-creation for humanity.

In some circles of culture, there is talk of a technological singularity, which generally refers to ‘a hypothesis that the invention of artificial superintelligence (ASI) will abruptly trigger runaway technological growth, resulting in unfathomable changes to human civilization.’

In the context of the aforementioned movement and what I perceive to be a telerotic evolutionary impulse calling us through the echoes of the big bang, I am envisioning an alltogether different hypothesis and outcome, for now, let’s call it the Metta Singularity.

The Metta Singularity refers to a hypothesis that the invention of true co-creative magick will abruptly trigger runaway personal and collective liberation, resulting in the most beautiful and harmonious changes for human civilization and for existence it self.

Alluding to ‘metta’ (in Theravada Buddhism) meditation focused on the development of unconditional love for all beings.; and Mettā (Pali) or maitrī (Sanskrit) means benevolence, loving-kindness, friendliness, amity, good will, and active interest in others, and, a sincere wish for the welfare and genuine happiness of all beings, without exception. Also alluding to: referring to itself or to the conventions of its genre; self-referential. Also alluding to: Meta (from the Greek meta- μετά- meaning “after” or “beyond”) is a prefix used in English to indicate a concept which is an abstraction behind another concept, used to complete or add to the latter. Also alluding to: The use of the prefix meta here derives from Plato’s metaxis, describing an oscillation and simultaneity between and beyond diametrically opposed poles.

With this hypothesis ‘in mind, as mind’, you might say that the Soulutionaries of the eXistential rebellion, of the Holomovement, are here to deliver a suite of Tools (including but not limited to) new paradigms, new stories, new innovations, new ways of being, etc, that stretch our imaginations beyond disruptive innovation into Infinite Reality Creation. These ‘tools for change’ allow us to experiment, test and verify the Metta Singularity hypothesis together so it can reveal its truth.


Togetherland is audacious, a planetary scale context that can represent anyone and everyone, simultaneously and harmoniously.

Within Togetherland, there is a central “plot” that revolves around a pioneering number of people who catalyze an evolutionary leap of worldview from competition to co-creation, from destruction and war to regeneration and peace, from scarcity and fear to prosperity and love.

A multitude of diverse and interconnected plots, themes, and narratives branch out of inspiration from this central plot. Fractal Impact Entertainment allows us to play with apparent diversity and multiplicity whilst all ways revealing an undivided whole.

The following ACTS are inspired by the premise of the last 3 minutes of 2015’s Tomorrowland and the final moment of 1999’s Original Matrix film.

All timelines below are subject to change, predictions only.



ACT 1: 2022–2025

The Immaculate Perception
Soulutionaries and the eXistential Rebellion

Mediums (an agency or means of doing something) most focused on in this ACT — Xthegame, AR, VR, AI, Blockchain, Film, Social Media, Live Streaming, Zoom Video, some ARG, Laser projection mapping, Music

“… you are much more than that.. So, go out there and do what you would have done, find the ones who haven’t given up.. They’re the future…”

a postulated sphere or stage of evolutionary development dominated by consciousness, the mind, and interpersonal relationships.

Think original Matrix film for some (but not all) archetypal context/analogies (we are not remaking the matrix!).


We have a crew of Soulutionaries (aka the eXistential rebellion, the neuromantics, the Eleprocons, the Gryphelants) who have been percolating underground like Mycelial Agents in the soil of an emerging regenaissance. They have been training, preparing, playing, testing, prototyping, as well as researching, developing and designing art, music, innovations, psychotechnologies and blueprints for transitioning humanity from its current evolutionary chrysalis into a new paradigm butterfly (effect). This crew of Soulutionaries is a massive ecosystem of people, projects, organizations, movements, etc that will be brought into the mix, yet for ACT 1, there are some main characters and an origin crew.

This ecosystem and the Soulutionaries come with bespoke tools, some of which will be based on actual innovations being created now, some of it will be mocked up with exaggerated versions. Everything in ACT 1 that is depicted (technologically-creatively) can be achieved as working technologies by ACT 2 or ACT 3 as Togetherland comes alive.

Just as current society has things like telescopes, microscopes, FMRIs, particle accelerators, this ecosystem has tools, equipment, theories and data to demonstrate its hypotheses of consciousness being the fundamental nature of reality, and humans being expressions of that reality, capable of co-creating a shared Utopian like reality for all.

The ACT 1 origin crew has storylines around destiny, fate and being brought together by forces beyond — there is a mystery (to expand on) afoot. There is also backstory around lineage here to be explored, about prophecies, past pioneers and artists, past civilizations, secret societies, etc (to expand on).

The origin crew are tasked with announcing the mission, incubating it, staging festivals and other acts or artivism, and traveling the world inviting/inspiring those “who haven’t given up” to help build the future some of us want to live in. These activities are assisted by an AI for Good that this group has created, they work with this AI, not for it. The ‘invitees’ range in ages, talents, coming from all walks of life from science and industry to America’s Got Talent etc (see last scene above of Tomorrowland for inspiration).

This origin crew uses Artivism (Art + Activism) and spirit-motivated sociotechnologies, and Guerilla Marketing techniques like Laser Projection Mapping on City Buildings and iconic landmarks, as well as flash mobs and similar theatrical tools (staged and spontaneous) which also serve as interactive/immersive and transmedia options. Mysterious portals are part of the story and used for communications and more.

Example Portals Erected in Lithuania and Poland Let People See Each Other in Real Time

As the crew travel the world and go through the adventures of incubation and invitations of ACT 1, they all have real-time live streaming video/audio wearables so they can broadcast live to the portals, and to tik tok, FB, twitter etc ALL the time… even better — they have their AI editor who takes the live footage in flow and begins to create stories and substories that go to different audiences telling variations of the same happenings in native languages and generating synchronicities straight from the Collective Unconscious. This is the GOOD GUY version of reality tunneling and data mining, etc that was discussed in Social Dilemma Doc on Netflix. This live streaming lends itself brilliantly to some of the first instances of interactive participation with the rest of the world (re the audiences) through exercises in collective intelligence, choose your own adventure, improv, emergent Synema, and more; a portal towards Serious Alternate Reality Gamification, LARPs and into something even more fantastic.

Using these tools and mechanisms artivistically further demonstrates to the world that technology can be in service to creativity, solutions and ‘doing good’ in the world and to also create something like (but better) an economy of engagement and more. They also use something called Xthegame (real innovation from friends) to help them make choices and go on adventures — THIS is a crossover because there is an App for Xthegame and physical decks of the game so people can play along and influence the narrative from the XR/Transmedia perspective.

Meanwhile, the rest of humanity is experiencing a downward spiral of civil unrest and malaise brought about by COVID, environmental breakdown and economic fall-out. There is a juxtaposition here between worlds — the world of the ‘soulutionaries’ — — and the world of scarcity and fear that dominates the mainstream media and minds.

The Soulutionaries are nonviolent (but they are intense!) so they work by invitation, modeling and demonstrating solutions rather than fighting with the mainstream.

In this sense, we will begin a shift from relying solely on traditional story arcs and frameworks that revolve around major conflicts driving the narrative — that said — themes of tension, growth and evolution exist and we will focus on internal ‘conflict’ (so to say) and these tensions will be highlighted and not bypassed. We have a genuine opportunity to change how we tell stories here in ACT 1 EVEN though we will also be using some traditional techniques — there will be a progression through the ACTS to fully embody new narrative styles and structures. The hero’s journey framework, and traditional problem/solution arcs, etc, will be upgraded through the Living Screenplay of Togetherland, and the Storyliving approach.

The origin crew and its vibe playfully allude to the archetypal genre of films like Ocean’s 11 where the core mastermind(s) go out and recruit the ‘others’ and we learn about the characters through these scenes. We also have lots of adventures and laughs and hijinks in this part of the story. We have a viral social media campaign to tell this part of the story through webisodes (ESPECIALLY with a proper logo and lead in and lead out for each nano-episode — think Tarantino meets Madison Avenue, meets Viral Memes).

Act 1 may include the process of using NFTogetherland Utility Tokens OR NFTs to give to the invitees (a la Tomorrowland final scene), in playful ways and all the challenges, fun and drama of that process. Future ACTS definitely will incorporate these. In this ACT, characters, scenes, moments, etc will be memorialized as NFTs which generate funding for the ongoing ACTS and also double in providing access to audience experiences, and many other functions.


The origin crew and invitees also begin to build the world’s first ‘entirely regenerative and interactive film set and Storyliving Transmedium Studio’ called Syntonia where they will all meet, party and further co-create the world they want to live in and the Golden Innovations that are part of that. This first set and studio will eventually expand and fractalize to become planetary scale, distributed, decentralized and synergistic, with interconnected locations and studios around the world working together.

The building of Syntonia serves as a vehicle for creating a traditional documentary about ‘its own birth’. The building of Syntonia and its inclusive/immersive nature serves as a live streamed reality TV show, it also serves as footage for an Episodic version of Syntonia on Netflix or similar. It also serves to create educational footage/content for the ‘how to’ of self organizing, regenerative building, innovation, and so much more. It also serves as a eco-tourist location; it becomes self-sustaining as a ‘planetary scale set’ through these revenue streams and self sustainable methods and also begins to resource new ‘sets’ and later ACTS so no more production funds are needed (though they may be welcomed).

ACT 2: 2025–2028

codename ‘Emergence’

Mediums (an agency or means of doing something) most focused on in this ACT — AI, Vortex Immersion Media, Full Gamification, Major Motion Picture, Global events and concerts

Think Collective Avengers; the people of Syntonia brought together will struggle through the process of learning how to act together — they will build the vehicle of Togetherland itself so the rest of the world can get in and go for the journey of a lifetime in transforming our planet into a world that works for all life. This is the ‘rocky scene of training’ and other movies.

The audience gets next level engaged, we begin to shift into a Fuller Transmedium Production as the creators build upon using the traditional transmedia but also add things like governance, economics, businesses, etc — The audience is able to begin ‘becoming’ cast members in small doses as momentum and virality builds. New cryptocurrencies of Togetherland are introduced as it begins to create its own economies through the metta level economy of engagement.

As the larger team comes together, with more diverse skills, abilities, backgrounds and gifts (and shadows and challenges!) Togetherland itself is able to begin being built, communicated and engaged with beyond Syntonia(s). The ARG-like presence begins to shift into an IRG (Infinite Reality Gamification, based on XRI motif) because the world begins to realize we are all able to live this story. We have much more content now as new Syntonia’s begin to pop up around the world like WeWork offices did when they had their original investment. There is massive innovation and education underway as if the planet was working together to ‘go to the moon’

At this point in the emergence, the ‘villains’ are not the usual ‘outside’ forces but the blocks, shadows and wounds that humans face in learning to cooperate. There are hints at some of the humans on the planet who are perpetrating malicious agendas and what that may be about, nonetheless the action is focused on creating new systems, stories, tools and ways of being that simply obsolete what no longer serves us as a whole. We will not bypass the current state of world affairs, but we will have novel approaches in how we express the story of apparently good and evil.

ACT 3: 2028–2040

codename ‘Holomovement’

Mediums (an agency or means of doing something) most focused on in this ACT — AGI, the height of XR and hints of XRI (Infinite Reality); zenith of known technologies and new ones being innovated; greatest benefit musical concert series in heistory; a perpetual planetary party.

The vehicle of Togetherland is nearing completion, and new crew members are growing and growing and integrating and bringing their unique gifts. The world is changing on the outside and the cast and crew are transforming on the inside. The original ‘set’ of Syntonia has been expanding to sets and locations around the world, like WeWork for social transformation. There are freely accessible innovations coming out of Togetherland that are saving lives, changing lives, and addressing the SDGs holistically. This is the evidence-based beginning of a great transition from late stage capitalism to a Giftgiving Resource Based Paradigm of Co-creation; a Holographic Economy.

There is a civilization being born on top of, within, around and out of Earth. It is immersive, interactive, real time, playful, serious, transformational and a viable alternative for anyone who wants to join. Togetherland NFTs are the hottest Tokens on the planet and they are now being minted and shared across the world as Togetherland is able to handle the demand.

At this point, Togetherland is a billion person and trillion dollar or better endeavor and a world of its own, attracting people to play every day.

ACT 3.1~: 2040 onward

codename ‘The Next Re-Generation’

Mediums (an agency or means of doing something) most focused on in this ACT — Full ASI & XRI; “Sufficiently advanced magick is indistinguishable from technology”

Weapon of Mass Co-creation

At this point, as Togetherland becomes the best game, the best movie and the coolest lifestyle on Earth, we all realize that we are able to create the world we want to live in and have fun helping each other. Wow, life is a movie and we are the directors, actors, and the audience all together!

This is where ‘we boldly go where no human has gone before’ — innovation and behavior has reached a zenith of interconnection, cooperation, mutuality, respect and peaceful co-existence — there is a majority of people on the planet who embrace the central plot of Togetherland: an evolutionary leap for humankind from competition to co-creation, from destruction and war to regeneration and peace, from scarcity and fear to abundance and love. The rest is …




R. Bretminster Fullofit

Agent-Eccentric Evocauteur *Guerilla Ontologist* *Visionary Troubadour* *Rebel Without A First Cause* *Star of 'Unbreakable Spirit'* *Performance Artivist*